Senior 3D Artist

  • Abu Dhabi, United Arab Emirates
  • Full-Time
  • Remote

Job Description:

Hypemasters is a fast-growing game development company behind World War Armies and other upcoming titles. We’re building strategy games that combine depth, innovation, and community-driven gameplay. Our players are at the core of everything we do, and we’re looking for someone who shares that belief.

We are looking for a Senior 3D Artist to take ownership of the visual quality and artistic direction of 3D assets for our Unity-based mobile project. You will play a key role in shaping the look and feel of the game, ensuring assets are both visually striking and optimized for performance.

Your Mission:

  • Create high-quality 3D assets including environments, props, and vehicles that align with the game’s artistic vision
  • Own the full asset pipeline from concept through modeling, texturing, and in-engine implementation.
  • Collaborate closely with designers, animators, and developers to ensure assets integrate seamlessly into gameplay.
  • Maintain consistency and high visual standards across all in-game assets.
  • Provide feedback and mentorship to other artists, helping to elevate the overall quality of the team’s output.
  • Optimize assets for mobile platforms, balancing visual fidelity with performance constraints.
  • Contribute to the evolution of the game’s visual style and artistic direction.

Key Requirements:

  • 5+ years of experience as a 3D Artist.
  • Proven experience working on mobile games, with at least one shipped title.
  • Strong portfolio demonstrating high-quality 3D art for games (environments, props, or vehicles).
  • Expertise in industry-standard tools (e.g. Blender, Maya, 3ds Max, Substance Painter/Designer).
  • Solid understanding of modelling, UVs, texturing, lighting, and composition.
  • Experience working in Unity or similar game engines.
  • Strong eye for detail, form, and visual storytelling.
  • Ability to work collaboratively in a fast-paced, iterative development environment.

Nice to Have:

  • Experience working on mobile games or performance-constrained platforms.
  • Familiarity with PBR workflows and stylized/realistic art pipelines.
  • Basic understanding of shaders and real-time rendering workflows.

What We’re Looking For:
Someone who is passionate about creating visually compelling game worlds, takes pride in their craft, and thrives in a collaborative, creative environment. You’re proactive, detail-oriented, and excited to help push the visual quality of our games to the next level.